BAPS Charities- Redesigning the web user experience of a global non-profit organization.

Client
BAPS Charities
Team
2 developers, 1
PM, Product team
Duration
6 Months
Jan - June 2017
BACKGROUND

About BAPS Charities

BAPS Charities is a global non-profit organization active in nine countries across five continents. It connects the efforts and collective spirit of volunteers around the world to serve individuals through:
  • Health & Wellness
  • Humanitarian Relief
  • Educational Services
  • Community Empowerment
  • Environmental Protection & Preservation

Why redesign?

I’ve personally been a part of the BAPS Charities activities since I was a little kid and been with the organization since 2011. However as I got older, I heard a lot of my colleagues mention our website was outdated and didn’t really interact well with the users.

In addition, the (previous) website was an MVP version that didn’t receive any major design updates since it’s creation and with the addition of a newly establish brand identity, the platform needed a redesign.

My role

As the sole product designer within the organization, I decided to help revamp the whole website by introducing a new information architecture, user flow, and user-centered design. I worked with the PM, the engineering team and the marketing team to redesign and deliver the web v2.0.

Initial problem discovery

The main problem within the BAPS Charities website was that users didn’t know what the organization was doing; users didn't find the content interesting or convincing for them to donate. Users were having problems with the following areas:
  • Understanding the mission
  • Learning more about the donation process, how to volunteer and upcoming events
  • Navigating the site & understanding of content without information overload
PROBLEM STATEMENT
How might we simplify and offer more insightful content while
increasing user engagement and retention?
THE CHALLENGE

How might we design an equipment borrowing system that is intuitive and efficient for students, technicians and the administration?

My Responsibilities

While we all worked together on the research, ideation and visual design phases, I was mainly responsible for creating solutions for problems faced by the workshop technicians working at the Innovative Media Lab. This included everything from sketching to wireframing as well as final prototype and user testing. I also connected twice a week with my team to make sure that the complete product experience was consistent.
DESIGN PROCESS

The approach

My first step was to identify the business goals, end users and learn more about the platform and different stakeholders. Then, I did in-depth research on the website and users to gain more insights. After having the needed information, I iterated on 2 rounds of design and finally delivered the project. Below is a quick overview of my design process and each step I took throughout the project.

RESEARCH

Project Kickoff

The project kicked off with a meeting with the PM and we decided to divide our research into two phases – a primary research phase where we understood the context of the problem, conducted initial stakeholders interviews, and audited the existing solution.

This was followed by a secondary research phase where I conducted in-depth contextual inquiries, user interviews, and then synthesized all of this data into an affinity map that helped me build personas, journey maps, and design ideas.

User Interviews

In order to discover user needs, frustrations, and motivations, I held user interviews with two main groups of users: current users and new users. My goal was to:
  • Get to know the user
  • Learn about everyone's motivations and reason for visiting our site
  • Learn how easy users were able to find the content they were looking for
  • Learn about what users would like to see improved in the platform

Key Insights from Interviews

Conducting user interviews helped me to understand problems being faced by users and the data helped me to back each of my design decisions as I moved to the next steps in the process. Here are some of the biggest takeaways from the interviews:

Competitive Analysis

To gain inspiration and identify best practices for our website redesign, I conducted a competitor analysis. I began by looking at the websites of well-known non-profit organizations including the YMCA, Make-A-Wish, and American Red Cross.

My goal was to compare their visual design, website features and homepage content and identify the features BAPS Charities lacks.

Key Insights from Competitive Analysis

Conducting a competitive analysis helped me to find the unique value proposition of  BAPS Charities. While all the competitors offered a lot of useful features, I did notice some gaps that we could aim to fill. Here are some of the biggest takeaways:
Homepage:
  • Tell users the mission
  • Offer some useful tools
  • Display what’s new
Organization:
  • Categorize sub-menus
  • Add sub-navigation to sidebar
  • Prominent hero section
Appearance:
  • Simple and minimal
  • Use space efficiently
  • Avoid perplexing design
Call-to-Action:
  • A layout with hierarchy
  • Impactful imagery
  • Prominent button
Header:
  • Keep it simple
  • Donate button
  • Search functionality
Footer:
  • Summary of site’s content
  • Social links
  • Donate & Newsletter signup

Usability Testing of Initial Site

Rather than base my new designs on my own assumptions, I decided to carry out some actual usability testing to see which areas of the site people struggled with.

With the help of my Product manager, I was given access to different participants. I carried out the testing with the different types of members that came to the organization (new or returning members), and people who were interested in donating money to the charity.

Below are a few of the biggest pain points I identified on our web pages.

PROBLEM 1

Homepage doesn’t use it’s full potential

  • Footer text is hard to read
  • Donate Now button is not placed a very prominent area
  • There are conflicting hero images & they don’t clearly define the organizations goals
PROBLEM 2

About us page has alot of info

  • Too many navigation tabs are causing users to struggle to make a choice of what content to view.
  • Users are forced to spend more than a glance to find out what the organization is about.
PROBLEM 3

Donation process is too long

  • There was a long and very unclear donation process which caused a lot of dropoff with users.
IDEATION

Meet the Users

Based on my insights and observations from the research methods, I created two primary personas that captured the essence of our users and helped me to address key solutions to their problems & needs. The users typically fell into 2 categories: New and Existing members.

Proposing a New Sitemap

Based on the finding from the usability testing and competitive analysis, I proposed a new sitemap to better serve users and promote the organization.

First, I drew out the current sitemap in order to visualize how my new features can fit into the existing system. This helped me better organize and structure the site’s architecture: so users are able to discover website content and navigate information easier.

DESIGN

Low-Fidelity Sketches

The stakeholders had given me full control over the level of freedom in design since they were not particularly married to their existing designs.

I worked with sketches for the first stage of the interface design. This allowed for quick experimentation and rapid iteration. After sharing the sketches with the PM and other stakeholders, I was given the thumbs up for the next stage. So I moved forward with turning those sketches to mid-fidelity wireframes.

Wireframing Screens

After creating the low-fidelity sketches, I worked my way up to building mid-fidelity wireframes in Adobe XD which helped to map out the shell of the interface, its screens and basic information architecture. This helped me to finalize the functionality and define the interactions before diving into the final solution.

Defining Style Guidelines

To help design a standard and consistent experience throughout the website, I created a Visual Design Style Guide before moving to creating high-fidelity screens.

FINAL SOLUTION 1

Landing Page

  • Hero section now gives a more clear picture of our mission and goals and shows how BAPS Charities is a legitimate organization.
  • The Donation Button was moved to a more prominent location at the top.
FINAL SOLUTION 2

About Us Page

  • Page now addresses all the pain points revolving around information overload
  • Fixed up the accessibility issues with the header and footer text & color choices.
FINAL SOLUTION 3

Getting Involved Page

  • The page is now much more minimal.
  • There is a reduced the number of steps in the donation process
DEVELOPER HANDOFF

Implementation

After I finalized the design with the PM, I worked with the engineering team to implement the design by presenting the design to the team, providing UI elements, conducting usability testing, debugging, and designing for new requirements during the development process. It took 2 additional months to implement the design for the new website.

RESULTS

Measuring Success & Impact

This new design resulted in a lot of positives. So here’s some data that was pulled just 3 months after launch. All this was pretty significant especially when considering the impact we were able to make and the long term stability of the organization moving forward.

+

674

%

Daily Active Users

+

41

%

Avg. Session Duration

+

35

%

Donors

+

221

%

More Members

-

35

%

Exit Rate

-

23

%

Bounce Rate

REFLECTION

Project Takeaways

  • Early feedback is key
    It is important to seek feedback frequently. Fortunately, I was able to meet frequently with the stakeholders to discuss sketches, ideas, low-fi, hi-fi and kept them with me in the process.
  • Designing with a low (0) budget
    Since BAPS Charities is a non-profit organization, there was no funding for this project. I learned to conduct user research and usability tests without any expensive tools. I am grateful for this experience where I can solely design for a good social cause.
  • Don’t be afraid to take the initiative
    I learned that the brief is composed of only the minimum requirements. As you move through the design process it is vital to address tasks that were originally not listed in the brief. Sometimes you will need to take the initiative and suggest deliverables that you know will benefit the project in the long run.

Interested in working together? Get in touch today.

Got any questions, comments, or feedback? Want to collaborate on a project? Need advice? Feel free to reach out and contact me.